Witchblade

Witchblades are natives to Blaine's Shalidi, once the gathering place of the gods, an area imbued with the mysterious powers of ancient deities. Tireless efforts allowed the Witchblades to eventually absorb these powers and become elite Witchblades – capable of both lightning-quick physical attacks and potent magical abilities. After reaching level 20, Witchblades must choose whether to become a Bladedancer, Slayer, Warden, or Nightstalker. Click the name of each class to find more information.
Slayer

Description
- - STR based
- - Grab attacks
- - Charge attacks
- - Multiple skill combos
Slayers are Witchblades who use acrobatic attacks and intricate sword techniques to defeat their enemies. They have powerful sword skills and combine these blade skills with dark magic to critically damage their opponents. Also, they use uncharged combos and various grab skills to make sure that their enemies never get the opportunity to counterattack. Therefore, this class suits Witchblades who can carry out various combos without making any mistakes.
Weapons
- - Left: Arc Dagger
- - Right: Arc Blade
Iconic Skills
- - Chain Scissor Slash: This skill draws in nearby enemies and deals a number of vicious blows. This skill can cut enemies up to six times and allows the slayer to cancel it to switch to another skill.
- Mortal Chain Cut: By using this skill, the slayer grabs an enemy and pushes them backwards while attacking them. If they successfully grab the enemy, then they resist all attacks while they deal their blows. The final blow knocks the enemy out of range.
- Cross Combination: It slashes across the body of their enemies. It cancels any buffs on the enemy and can lead into Cross Combination Edge, and X-shaped series of slashes to the foe.
- Rout Point: This skill slams their blade into their enemies. The Slayer receives points each time the attack lands true. When they have enough points, the attack causes an additional explosion.
Background
| Before the Genesis War, Manoa was an earthly paradise. The gods and their worshippers built a huge temple and they all lived in harmony. The Genesis War changed all that. Akene fell into a deep sleep and the gods who followed her were either extinct or disappeared. Manoa became a desert and an enclave for the Witchblades. The magic left behind by the gods drew them in and they began to develop their powers from it. The Dabel Priests called them witches and, not long after, began to hunt them down. Those who escaped the Dabel Priests gathered in Manoa, and soon the Witchblades were a force to be reckoned with. One group of Witchblades was particularly affected by the power of darkness granted to Arad, the black dragon. These Witchblades used their dark magic to evade even the most skilled hunters. Consumed by the darkness, they lashed out and brutally killed the soldiers of the Dabel Priests. These death dealers became known as Slayers for their brutality…(omitted) -Treasure Hound Guild Guide, Class Change, Chapter 19, Slayer- |
Warden

Description
- - WIS based
- - Freezing attacks using ice magic
- - Summon (Skulljape, Cylius) skill
- - Wide area magic
Wardens are Witchblades who specialize in ice magic. They use powerful area magic and freezing spells to deal damage to their enemies. They also have ice skills that slow down their enemies and an ice walls that protects them against enemy attacks. Therefore, the Warden class suits Witchblades who accurately aim their magic and enjoy keeping their enemies at arm’s length.
Weapons
- - Left: Arc Dagger
- - Right: Arc Blade
Iconic Skills
- - Tempest: This skill causes huge ice pillars to drop on their enemies. This skill viciously pelts a large area with ice pillars.
- Frost Wall: The Warden can summon an ice wall to block their enemies’ attack. As the skill improves, the size of the ice wall and the damage it can absorb increases.
- Frost Breath: This is a skill which fills the air with an icy wind. This icy air pushes back enemies and deals constant damage, and it also has a chance to freeze the enemy where they stand.
- Frozen Flasher: The Warden summons an explosion of water in the target area. This also has a chance to freeze the enemy and deals constant damage in the area of the explosion.
Background
| Before the Genesis War, Manoa was an earthly paradise. The gods and their worshippers built a huge temple and they all lived in harmony. The Genesis War changed all that. Akene fell into a deep sleep and the gods who followed her were either extinct or disappeared. Manoa became a desert and an enclave for the Witchblades. The magic left behind by the gods drew them in and they began to develop their powers from it. The Dabel Priests called them witches and, not long after, began to hunt them down. Those who escaped the Dabel Priests gathered in Manoa, and soon the Witchblades were a force to be reckoned with. Some of them used their magic to harness the power of water. Their ability to control water in desert was spurned by the Dabel Priests. They called the witches evil and blasphemous and tried to suppress them. But even some of the Dabel Priests’ followers were in awe of Witchblades who controlled the water. They earned the moniker Wardens…(omitted) -Treasure Hound Guild Guide, Class Change, Chapter 20, Warden- |
Bladedancer

Description
- - STR based
- - Attacks cause buffs and debuffs
- - Cause bleeding
- - Specialize in primary attacks
Bladedancers are Witchblades who use intricate techniques and raw power to overcome their enemies. They specialize in dual blades and use powerful buffs to perform powerful combos. Furthermore, their beautiful moves cause bleeding, so they’re able to deal deadly damage to their enemies. Therefore, the Bladedancers is a good class for Witchblades who enjoy using primary attacks and skills to their full extent.
Weapons
- - Left: Arc Blade
- - Right: Arc Blade
Iconic Skills
- - Darkfallen Grave: In this skill, the Bladedancer calls forth dark knives to rain down from above and inflict deadly damage on enemies in an area.
- Pirouette Strike: By using this skill, the Bladedancer spins with great speed, slashing everything within range. This attack decreases opponents’ physical defense. Additional training increases the effect and attack range.
- Dragon Dance: This beautiful skill lets the Bladedancer perform a gently, elegant flourish that viciously slashes any surrounding enemies. This skill strikes several enemies at once. Additional training increases the number of enemies that are knocked into the air.
- Fierce Lash: The Bladedancer uses a powerful slash from animal claws that sends forth a massive wave of energy. What makes this skill so dangerous is the deadly bleeding wounds that it inflicts on its victims.
Background
| Before the Genesis War, Manoa was an earthly paradise. The gods and their worshippers built a huge temple and they all lived in harmony. The Genesis War changed all that. Akene fell into a deep sleep and the gods who followed her were either extinct or disappeared. Manoa became a desert and an enclave for the Witchblades. The magic left behind by the gods drew them in and they began to develop their powers from it. The Dabel Priests called them witches and, not long after, began to hunt them down. Those who escaped the Dabel Priests gathered in Manoa, and soon the Witchblades were a force to be reckoned with. There were the Slayers, using the power of darkness to destroy their enemies; the Wardens with their power over water; and a third class with access to the spirits of all living beings in Sarad. Though the desert was nearly barren of life, these Witchblades still possessed the warm energy of Sarad within them. It is this energy that they tap into to show their enemies just how strong they really are. These Witchblades are agile and delicate, but they’re capable of delivering a fierce blow. The grace with which they handle their weapons has earned them the name Bladedancer…(omitted) -Treasure Hound Guild Guide, Class Change, Chapter 21, Bladedancer- |
Nightstalker

Description
- - WIS based
- - Uses an extendable chain blade
- - Summons allies
- - Multiple skills that change depending on the summoned creature absorbed
The Nightstalker is a specialized Witchblade that can summon monsters from the Nether. She uses her summoned pets to torture and destroy her enemies. Also, her chain blade and the enhanced power she gains after absorbing one of her pets are most effective. Thus, the ability to summon servants is iconic for this version of Witchblade.
Weapons
- - Left, Right: Chain Blade
Iconic Skills
- - Moment of Death: This attack with the chain blade can be performed after using Flicker Blade. This skill can deal significant damage at long range and at very high speeds.
- Summon: Skulljape-S: This summoned servant specializes in physical attacks. Skulljape is a well-rounded servant that can also attack at a distance and damage multiple enemies.
- Absorb: Harm, Destroy, or Obliterate: This skill is used after Flicker Blade to absorb their servant. Among those, using Absorb to absorb their Banshee allows the Nightstalker to devastate large number of enemies.
- Summon: Gravito: This skill summons a being forsaken by Akene. This dangerous skill summons a powerful being, once beloved by Akene and now fallen from grace.
Background
| Before the Genesis War, Manoa was an earthly paradise. The gods and their worshippers built a huge temple and they all lived in harmony. The Genesis War changed all that. Akene fell into a deep sleep and the gods who followed her were either extinct or disappeared. Manoa became a desert and an enclave for the Witchblades. The magic left behind by the gods drew them in and they began to develop their powers from it. The Dabel Priests called them witches and, not long after, began to hunt them down. Those who escaped the Dabel Priests gathered in Manoa, and soon the Witchblades were a force to be reckoned with. One group of Witchblades was particularly affected by the power of darkness granted to Arad, the black dragon. Dark powers so close to purity captivated the young girls, and their anger for the Dabel Priests began to grow. In the end, they focused their fury on summoning the fallen god Magnetic Gravito, exiled into the Netherworld by Akene and redirected his want for revenge towards the Dabel Priests, laying the groundwork for a new reign of terror. One Dabel priest began to call these Witchblades, who could summon servants from the Nether, Nightstalkers. (The text ends here) -Treasure Hound Guild Guide, Class Change, Chapter 22, Nightstalker- |
